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	<title>Comments on: Heavy Rain Control Scheme Examined</title>
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	<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/</link>
	<description>Unbridled, uncensored views on the world of video gaming.</description>
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		<title>By: Steven Jones</title>
		<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/comment-page-1/#comment-644</link>
		<dc:creator>Steven Jones</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:52:52 +0000</pubDate>
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		<description>LOL, nice one Alex. I think I will be missing out on the initial rush on HR, as I&#039;m stuck into several games already at the mo and need to clear the decks a little. But i will DEFINITELY be grabbing it soonish.</description>
		<content:encoded><![CDATA[<p>LOL, nice one Alex. I think I will be missing out on the initial rush on HR, as I&#8217;m stuck into several games already at the mo and need to clear the decks a little. But i will DEFINITELY be grabbing it soonish.</p>
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		<title>By: mik</title>
		<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/comment-page-1/#comment-643</link>
		<dc:creator>mik</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://thedigitalcowboys.com/?p=950#comment-643</guid>
		<description>I can confirm that the x-button is the &quot;JASON!!!&quot; button.</description>
		<content:encoded><![CDATA[<p>I can confirm that the x-button is the &#8220;JASON!!!&#8221; button.</p>
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		<title>By: Bowlby</title>
		<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/comment-page-1/#comment-642</link>
		<dc:creator>Bowlby</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://thedigitalcowboys.com/?p=950#comment-642</guid>
		<description>I know what you mean. I&#039;m going to have to attempt to avoid all the hype and discussion over the game until I finally buy a PS3 sometime this year.
I think the idea of a highly contextual-based control scheme is interesting, and it looks like they&#039;ve done more with it this time than they did in Fahrenheit.</description>
		<content:encoded><![CDATA[<p>I know what you mean. I&#8217;m going to have to attempt to avoid all the hype and discussion over the game until I finally buy a PS3 sometime this year.</p>
<p>I think the idea of a highly contextual-based control scheme is interesting, and it looks like they&#8217;ve done more with it this time than they did in Fahrenheit.</p>
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		<title>By: Alex Shaw</title>
		<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/comment-page-1/#comment-641</link>
		<dc:creator>Alex Shaw</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://thedigitalcowboys.com/?p=950#comment-641</guid>
		<description>I did it. I would like to state that I am champing at the bit to play this game and I&#039;m really excited by the prospects of what it can do, but this is what Sharon and I found the control scheme to be like during the demo.</description>
		<content:encoded><![CDATA[<p>I did it. I would like to state that I am champing at the bit to play this game and I&#8217;m really excited by the prospects of what it can do, but this is what Sharon and I found the control scheme to be like during the demo.</p>
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		<title>By: Bowlby</title>
		<link>http://thedigitalcowboys.com/2010/02/heavy-rain-controlls-examined/comment-page-1/#comment-640</link>
		<dc:creator>Bowlby</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://thedigitalcowboys.com/?p=950#comment-640</guid>
		<description>I don&#039;t know who mocked this up, but it is funny. :)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know who mocked this up, but it is funny. <img src='http://thedigitalcowboys.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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