Can a Video Game Pub Work?
Posted on : 04-08-2009 | By : Alex Shaw | In : Articles
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On my show recently, talking to Mr Maynard of Gamehounds and The Unknown Gamers of Saint Louis we started discussing the demise of the arcade and how it might be brought back. The prospect of a gamers pub was broached and a kernel of an idea began to hatch in my head. The response to that part of the show has been pretty positive.

SeijinAxeman: Arcade / Pub!! Awesome idea!! Except there should be an entrance fee and the games are free. And instead of just arcade machines there can be rows of PS3’s and Xbox 360’s for local LAN play. Call it Pubcade or something.
Daryl Sellick: The idea of the pub and the arcade is brilliant and it should make the games more competitve as people drink more
Steven Jones: Am I the only one thinking competitive game play, alcohol and people who don’t know each other all happing in the same place being a bad idea?
Bowlby: There is a perfect point while drinking where your mind and body become synched to the game. Unfortunately, everything after that is downhill from there.
Now these are all fine points and I’ve looked into some local places in my area that tried something like this and failed miserably. I’d really like to look at why, because frankly if there was a place like this nearby, I’d honestly go out more. Here are some of the obvious pitfalls of putting together a business like this.
Firstly a huge demographic of gamers are kids. Kids have very little money of their own (that they will part with for something they could essentially get for free) so if you kept a place like this open all day and charged for entry, they might pay a small fee and stay all day asking for free glasses of water every now and then. Net profit to you; zero. You also can’t serve alcohol in an establishment that mainly attracts kids. Well Pizza Hut manages it, but you’re asking for trouble from the parents.
What most of these places offer is an extension of a LAN party; an organized gathering of like-minded gamers who play communally and buy drinks from the bar. Most of us can get that for free at home, just on a smaller scale, so you have to really push the community aspect of it, which takes a lot of setup and is probably why most establishments go under. If folks get too drunk they behave like asses and will likely not respect the peripherals, consoles or other players. Also if you want to make steady money you have to cater to a wide audience, including people who may only play games communally a few times a year at a friends house and might not respect the unspoken rules of the regular patrons. They will come in for the novelty and probably won’t have the best time.
Now here’s my idea. Not a pub, but a club; in the truest sense of the word. You sign up in advance, provide ID and get membership. Your details are stored on an internal system and you get an Xbox Live style player ID, contained on a membership card you wear on a lanyard when in the club. This automatically should make you more responsible because you’ve invested something already.
You pay a nominal fee for yearly membership and let’s say $6 at the door every night you go. Drinks are the usual bar prices, which should generate decent revenue from tap-beer and post-mix soft drinks. You may or may not know this but those large sodas you get at the movies and pay far out the ass for cost the theatre pennies for a dash of syrup and carbonated water. There’s also bar food and lots of hand-wipes so the pads don’t get all grungy.
The décor is similar to a large living room, couches everywhere, many TV’s (second-hand LCD screens are dirt cheap these days) 360’s, Wii’s and PS3’s are one console per TV. Classic, multiple-game arcade machines (including a Neo Geo) line the walls. There’s also a small stage with a Rock Band kit and it’s own TV. I’m thinking 100 folks max to keep the atmosphere fun but not chaotic. There’s house music until the Rock Band, Guitar Hero or Singstar starts and then entertainment is provided by anyone who wants to take the stage. There’s also a retro corner with many classic machines and old CRT TV’s. No handhelds would be provided unless someone can tell me a good way to ensure they don’t get pinched, but every member would be encouraged to being their own for any waiting periods or link-up games. There will be some rules and a code of conduct so that everybody respects other players, waits their turn and signs up for the karaoke sessions.
Here are the two things that might make this different from other places that didn’t do so well.
- Persistent gamer profile. Every time you win a game, it gets logged on our servers, along with your high scores. In the same way that we become points-whores for Microsoft or trophy-trolls for Sony I’m hoping the folks who hang out at my club regularly would want to keep working on their profile and comparing it with their friends, who as opposed to XBL would be right there to be bought pints of beer.
- Drinking while gaming, just as Bowlby said, will get you to the point of absolute nirvana, when your skills are the most fly and you are indeed having the best time. After that, yes, you might become an animal and start smashing shit up, falling down and puking, which is why we’d encourage folks to find that point and stay there as long as possible with soft drinks and food, rather than go over the line. Hence the name of the establishment, and I’m proud of this one; “Ape-X”
I’d like some feedback from you readers. If you’ve been to a place like this that actually works, tell me how. If you have any suggestions, let me know below. Clearly this is a hypothetical and obviously I have no idea how to actually run a club, but I’d like to take a look at the logistics of this, because frankly I miss the arcades and while there may not be a place for them any more (in England for sure), by God I’d go to this place in a shot.
I did discuss this with Commander Tim and Ghost World in the Gamehounds Humpdate dated 7/29/09 which you should all listen to, and according to Tim, who has witnessed many places like this fall apart in the past it’s just really hard to make money from these places. Having said that, there are some that work in the USA including Dave and Busters. Any suggestions on how to make it work in the UK would still be welcome.












If a place like Rileys – a franchise of pool/snooker halls – can exist profitably then I see no definitive reason why something like this can’t.
I have a few suggestions.
With regards to the worry over people getting wrecked, there are several measures you can take to minimise this:
* Don’t sell spirits or shots; sell single-shot cocktails instead. Also, try and encourage the purchase of non-alcoholic drinks as a completely acceptable alternative and make sure beer is of the lower alcohol APV.
* Make prices more expensive than usual compared to pubs like Wetherspoons.
* Make sure there are bouncers on the door and put very strict rules on people being banned if they cause any trouble.
* Breathalyzers. I kid you not. If you give the barman the power to be able to Breathalyze people if there’s a worry that they’re too drunk, that can be used as cause to refuse them a drink. If they persist then they get a warning and after that they get thrown out.
I know this sounds very draconian – maybe it is – but, ultimately, it should maintain a fairly trouble-free environment. People who don’t drink to a large excess won’t sweat about these measures at all because it’s none of their concern; it’s the troublemakers you have to worry about.
Also, on what types of games should line the pubcade (which I think is a great name, by the way): make them arcade games, old and new classics, joystick cabinets, whell cabinets, DDR, Wii, etc. Try and provide what people can’t get at home. By this I mean that you might want to minimise the amount of PS3s and 360s available because I don’t think it will sell the place. People can get that stuff at home. Maybe there should be a few exceptions, like a Halo 3 or CoD 4 night or a Pro Evo night once in a while.
Also, excellent idea with the membership card, persistant ranking, points, achievements, etc. Further, if this is successful, you’d have plenty of great marketing opportunities available from companies who want to advertise a new game coming out, so there are additional revenue streams apart from gate receipts, fees and refreshment sales.
Also, make wi-fi available (maybe a fee attached?) and keep the place clean, tidy, comfortable and smelling nice. Primarily make it a place for playing games instead of drinking and it will stay that way. One of things that kept me and so many others away from arcades in the past when I was young was the horrible atmosphere, damp smell, fag ends on the floor, poor lighting, etc. Make it a pleasent space to spend an evening in and then you’ve got yourself a winner.
(Sorry about the long post, it’s just that I’ve talked about this before with a friend and I just KNOW that this is going to happen and will work in some format or another. It’s just a case of finding the right blueprint.)
It can be such a very cool concept, but, its hard to make it happen in today’s climate.
If it is full of PS3s and 360s, what is the drive to bring people out of their home where they can play the same games for free with their own food?
The other problem with using home consoles is how are you going to keep the media secure? One guy goes to take a quick piss then the next thing you know, someone popped the copy of COD4 out of the PS3 he was using and takes it home.
If you are running PCs you have to lock the security on them very tight so that your patrons don’t come in and start leeching every title on your server onto their portable media to take home with them.
Arcade cabinets are expensive to buy and expenive to maintain. Qualified technicians and good replacement parts are much more rare than they were in the days of the arcade.
Most of these places would have to cater to those of us old enough to remember the arcades and the fun we had there, plus sell booze.
The current youth enjoy their internet anonymity so they can act like complete assholes to their competitors without getting popped in the mouth. That is a broad generalization of the youth, and if you are not like that, then I do not mean you. However, if I sat in a club and the kid next to me was shouting “LALALALALALA” into his headset constantly, I would stand up and fucking punch him.
Now, if you can find a way to give people someting they can not get anywhere else, like a Battletech Pod setup or a similar experience, you start to get more options. Perhaps you integrate this setup into a bowling alley/billiards hall. Then you start to draw a wider audience. Parents end up participating in bowling leagues on a weekly basis for competition and they can have their kids play in the arcade section, etc.
Sorry I sound so negative on a concept I really love. I have just watched so many things like this that people tried to start just crash and burn.
“However, if I sat in a club and the kid next to me was shouting “LALALALALALA” into his headset constantly, I would stand up and fucking punch him.”
Seriously made me lol. I assume you’re speaking for experience?
Fantastic post, Maj Malfunction. You manage to highlight about every negative point I could come up with and then a few more besides. It is a sad state of affairs when you have to worry about people stealing your games while your back is turned and the general mistreatment of property. I still really like the idea and I could imagine in the right area with the right people it would be an amazing experience but sadly as a profit making business it would seem there’s more risk than reward. Hey never mind we can dream! Please keep the good comments coming!
i like the club idea. maybe instead of starting a pub, just start the club and rent out a hall once a month where members and guests can bring their systems – and you could have a bunch to bring or even start buying systems with member dues.
that way you get to see what kind of interest there would be and get a base of members started before you invest in a pub.
i don’t imagine that console security would be that much of an issue; the setups they have in game shops certainly work for keeping the consoles secure. there’s only the pads to worry about.
one alternative to membership or an addition, would be a deposit system- like many pubs use with the pool and darts equipment. obviously the price would have to be higher since gaming equipment is expensive.
also, aren’t the australian gamer guys along with Yahtzee of ZP fame doing something similar to this?
The difference between a game shop console and the consoles in the theoretical club are that Game shops change those discs out about once a month, in a game club you could be changing them once an hour.