
Written By: Alex Shaw
Capcom recently released the “Championship Modeâ expansion pack for Street Fighter IV,
free on Xbox Live and PSN. This gives players a replay mode, a new
points system and a much needed enhanced tournament matching system. However it
doesn’t patch the fact that Seth is the cheapest boss of this console
generation. Let”s take a look back on
some of the biggest cheating scumbags to ever bar us as gamers from those end
sequences.
10. Raven
Lord (Heavenly Sword). The kind of boss you have to hit ten times for every one
time he hits you. Plus he can fly. Youâll have been wanting to clobber him for
the duration of the game and the fact that he makes it so hard nearly dulls the
sharp ending of this overlooked PS3 classic.
9. Graven (Conan).
Itâs the repetition that kills this gameâs enjoyment factor. You have to jump
through hoops and perform identical, perfectly timed attacks repeatedly or he
regenerates health and you start all over again. After six phases of doing the
same thing you begin praying to Crom that Conan will simply grow a pair,
forsake the quick time events and just cut this bastardâs head off.
8. Darth
Vader – Final Battle (Star Wars: The Force Unleashed). Vader should not be easy to beat,
granted, but when he effortlessly parries every one of your attacks except a specific
three-button combination that he seems particularly weak to, it forces you to
turn what could have been THE grand duel into a series of Vader beat-downs,
which he is fumblingly unable to counter.
7. General
Raam (Gears of War). Hiding behind a huge gun and merrily absorbing your
bullets into his head, Raam is one of those essentially invincible guys, until
you reach the prescribed quota for shots in the face, at which point he dies. It
makes no sense. Infuriatingly difficult, especially on Insane.
6. Navarro
(Drakeâs Fortune). Run a gauntlet of grunts and get nothing but perfect
headshots, all the while being cut to pieces if you break cover. Follow up with
a ridiculous quick time event. The game itself is worth so much more than this laborious
war of attrition.
5. Solidus (Metal Gear Solid 2: Sons of Liberty)
At last you get a katana, and that blond whiner
finally starts seeming like he might have some hidden grit to his character.
Then Solidus whips out his own blade and lays into you so ferociously it
reduces the fight to long periods of blocking with occasional frantic attacks.
Itâs all the more insulting considering how visceral the Snake-on-Snake fight
was at the end of MGS1.You were right to hate Raiden.
4. M-Bison (StreetFighter II Turbo)
Bison takes one look at you and begins a shuttle-run of
Psycho-Crushers back and forth across the screen. If you ever get a decent kick
in, you get thrown like a Don King prize-fight. Heâs a legendarily cheap boss,
but heâs not as cheap asâ
3. Seth (Street Fighter IV)
If you thought Bison was unfair, Seth will calmly counter every attack
with one of his amazing repertoire of three moves; the instant hundred-foot
kick, the teleport/bitch-slap and the suck-you-into-my-belt, which takes such
little regard of physics itâs beyond insulting.
2. Abyss (Marvel VS. Capcom 2)
If you never played MvC2, look forward to a summer of screaming
at this evil green fuckwit. He has three forms: firstly, a twelve foot-tall
armoured horn-beast; secondly, a green naked man with a gun who laughs chirpily
as you get blasted; and a third that fills most of the screen with teeth and
lava. All of these âmovesâ are spammed constantly until you die, which you
will, over and over.
1. Jinpachi (Tekken 5)
Saving the worst for last. Remember fighting Heihachi at the end of
Tekken? He was fast and strong, with swift, brutal counters, but he was fair.
This mutated version has a cannon in his chest and if you stop attacking him
for more than half a second heâll happily blast you with it, dealing about 80%
damage, at which point it just takes one more cheap shot to finish you off.
Evil incarnate; thy name is Jinpachi.
The problem
with all of these bosses is that they force you to fight in one particular way.
Their limited but overpowered attacks leave you resorting to the one or two
tactics that cause them even a little damage. But by the time youâve figured
out what these are, youâve been killed a dozen times and your joy in the game
is ebbing. Hands up whoâd play more single-player Street Fighter IV if the final
boss was Bison, not Seth. The best bosses, (which I might write another article
on) are memorable for the way they kill you once or twice, fair and square, and
then once you spot their weakness, go down gracefully and leave you remembering
how enjoyable the whole game was. More like them, please.